Above: Within's Supernatural on the Oculus store with nearly 10,000 user ratings
Fairly big bombshell just dropped:
The Federal Trade Commission on Wednesday filed for an injunction to block Meta, the company formerly known as Facebook, from buying a virtual reality company called Within [producer of the highly popular fitness app called Supernatural], potentially limiting the company’s push into the so-called metaverse and signaling a shift in how the agency is approaching tech deals... John Newman, the deputy director of the F.T.C.’s Bureau of Competition, said the agency acted on the Within deal because Meta was “trying to buy its way to the top.” The company already owned a best-selling virtual reality fitness app, he said, but then chose to acquire Within’s Supernatural app “to buy market position.” He called the deal “an illegal acquisition, and we will pursue all appropriate relief.”
Maybe I'm missing something, but Within's Supernatural is nowhere near "the top", even in the Quest 2's ecosystem of some 10-12 million headsets. With nearly 10,000 user ratings in the Oculus store, Supernatural likely has usage in the six figures.
That's not nothing, but claiming that's "the top" misses the big picture: Meta is currently losing the platform war on its own platform. Compare Supernatural's usage with numbers announced by the metaverse platform Rec Room last April: