Update, September 21: Added some explanation for why Lumiya was removed from Google Play and is only available for authorized purchase on the SlideME app store (bottom of this post).
I'm trying to reconnect with Alina Lyvette, the Russia-based developer who created Lumiya, the wildly popular Second Life app for Android which is officially available only on the SlideME app store. (Well over 100,000 people already own a copy.)
I haven't been able to communicate with Alina for years, and she has not updated Lumiya since 2017. I recently asked the Lumiya group in SL if anyone had seen her lately, and someone immediately replied:
"Every single day someone asks that question and gets the same answer."
Important point: Her absence does not mean anything is wrong, necessarily. In fact, last May, her lead technical support person in SL suggested she's in contact with Alina:
Continue reading "Looking for Alina Lyvette, Creator of Lumiya, the Android App for Second Life" »
Firestorm QA: Yes, It's Possible to Use Debug Settings to Get Super-High Quality Second Life Images -- Here's How
Last week's post on improving SL image quality via a workaround from SLer Frenchbloke Vanmoer caused a lot of skepticism, mostly due to some poor technical wording on my part. (My bad and mea culpa!) However, Firestorm support and QA volunteer Whirly Fizzle came by Comments, and confirmed that this does, indeed, apparently work:
More from Mr. Fizzle, including a sample comparison images they took:
Continue reading "Firestorm QA: Yes, It's Possible to Use Debug Settings to Get Super-High Quality Second Life Images -- Here's How" »
Posted on Wednesday, February 20, 2019 at 02:41 PM in Comment of the Week, Open Source/Reverse Engineer, Tutorial | Permalink | Comments (3)
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