Iris Ophelia's ongoing review of gaming and virtual world style
Recently RL fashion label Proenza Schouler released a short machinima called "Desert Tide", featuring some of their designs implemented in Second Life alongside pink dolphins, particle waterfalls, and textures stretched beyond recognition. RL brands and designers have dabbled in SL before, and it rarely if ever is on par with what designers native to SL are producing at the time. Unsurprisingly, "Desert Tide" is no exception to that, nor does it want to be. Take a look, and I'll explain what I mean:
Continue reading "Making Sense of Proenza Schouler & Seapunk in Second Life" »