Good long Engadget interview with Linden Lab CEO Ebbe Altberg just posted, who addresses much (if not all) the speculation around the recent acquisition of Sansar by an unknown company called Wookey, and how it will affect the future of Second Life. I've heard much Internet chatter that Linden Lab or even SL itself is now facing dire times, but in contradiction to that, Ebbe is ebullient:
With Sansar off its books, Linden Lab is now "a very profitable company," according to Altberg. "Second Life is an older, very established cash machine that works really well, and right now, we're seeing some tremendous growth happening as we speak. Whereas Sansar is a VC, more long term, need-more-investment-type-of-thing. Mixing those two within one small studio like Linden Lab was kind of tricky, so it was easier to have them go separate."
... Linden Lab, meanwhile, is going to double down on Second Life. The company is currently in the middle of moving its cloud-based infrastructure to a third-party platform. "Instead of having to nurture and build and maintain our own infrastructure for a lot of things, we're going to be able to rely on someone else doing it for us," Altberg explained. Linden Lab is also working on a number of user-facing improvements, such as the ability to customise worlds and "trade environments in ways they haven't been able to do before."
Good to know the cloud deployment of SL is still happening, though kind of odd that it's moving to an unspecified "third-party platform", when the project was originally specified as going to Amazon Web Services.
As for Wookey, the mystery of what it is and how it will turn Sansar into "a new generation of online AR/VR experiences" (Linden Lab's words) remains, though I suppose Ebbe drops a few hints there:
As Second Life Ages, Linden Lab Had to Try Something Like Sansar (Comment of the Week)
While there's still much anger among the Second Life community about the end of Sansar as a Linden Lab-sponsored project, some readers also make a more positive point: Since Second Life is still based on an ancient graphics engine and server architecture from nearly two decades (!) ago, the company really did (and does) need to invest in developing new platforms while keeping the original one operational. As "Pulsar" puts it:
I actually wouldn't be at all surprised if Sansar does find a suitor -- for instance, a Chinese company that wants a VR-optimized virtual world to deploy behind the Great Firewall. In any case, as Pulsar goes on, Linden Lab was never trying to "abandon" the Second Life customer base, but attempting to grow a new, somewhat overlapping audience with a new product:
Continue reading "As Second Life Ages, Linden Lab Had to Try Something Like Sansar (Comment of the Week)" »
Posted on Monday, March 02, 2020 at 03:16 PM in Comment of the Week, Sansar | Permalink | Comments (21)
| |