Lads and ladies, we're here with our first roleplay revolvers: The Duelist's Pride! Designed to be used idly, in roleplay, and wearing for fashion.
— Walton Wainwright (@SLContraption) April 29, 2022
DETAILS HERE: https://t.co/svfWmKUsiI
Now available in BASSETT TOWN - https://t.co/oVEdA24qBR pic.twitter.com/g2fPNyCYzL
Just in time for the Fantasy Faire and the steampunk-themed SL19B anniversary, Walton Wainwright's dueling pistols come with a seriously cool feature I haven't seen in Second Life up until now: Revolvers that can spin in-game:
If you're wearing the gun as an accessory, we've included multiple gun spinning options, a stylish toss, occasional reloads and other idles that play randomly, which can also be toggled off in our menu if you're looking to not twirl your gun or reload all the time.
Watch the trailer above for the supremely cool effect. This is made possible, Mr. Wainwright explains, by SL's recent avatar skeleton upgrade:
Continue reading "Watch the Latest Feature for SL Roleplay: Dueling Pistols That Can Spin!" »
Can Second Life Compete With Modern Metaverse Platforms? Top SL Content Creator Brilliantly Explains Just the Avatar Challenges Ahead
Now that Philip Rosedale's back advising Linden Lab, challenging modern metaverse platforms like Meta's Horizon, can he help fix Second Life's complex avatar system? I asked that question last week and a pretty amazing reader conservation ensued -- culminating in this excellent rant by the excellently named content creator Allegory Malaprop, of the style brand Schadenfreude:
Ms. Malaprop proceeds to dive deep into the SL weeds on the problems facing Philip. Buckle up:
Continue reading "Can Second Life Compete With Modern Metaverse Platforms? Top SL Content Creator Brilliantly Explains Just the Avatar Challenges Ahead" »
Posted on Tuesday, February 08, 2022 at 01:32 PM in Comment of the Week, Economics of SL, SL Mesh | Permalink | Comments (10)
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