SL Redditor /RealEvilind recently posted this tantalizing image, showing Second Life running on Steam Deck, the handheld videogame console from Valve, and they report it gets pretty great performance:
This is Firestorm running on the Steam Deck pretty well. It pulls off 30 - 40 FPS in a normal crowded area, on high, with ambient occlusion on. It runs on Linux, and it's very easy to install. All I had to do is customize the controller, so that I could move and manipulate the camera. The device's trackpads can be set as mouse with click and right click.
We finally have a pretty cheap, truly portable solution for Second Life.
Maybe so! If you have a Steam Deck and the patience to set it up to run SL. As I'm not a Steam Deck owner myself, I'm talking with RealEvilind now, and will hopefully get a video to show their demo in action.
As for the setup, here's their notes on that:
Second Life, The Limits of OpenGL, and the Alchemy Viewer (Comment of the Week)
"Won't be going to Fortnite if there's no custom [avatars]," writes Juliette Jones in a post on that topic, "but frankly SL's performance issues cannot be 'solved' without expending an immense amount of money on Linden Lab's part to transfer Second Life completely off of OpenGL framework."
Here's why, as she sees it:
As a stopgap solution for Second Life users, Juliette suggests trying the Alchemy viewer over the highly popular Firestorm:
Continue reading "Second Life, The Limits of OpenGL, and the Alchemy Viewer (Comment of the Week)" »
Posted on Monday, November 22, 2021 at 03:39 PM in Comment of the Week, SL viewer news | Permalink | Comments (5)
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