
Recent SL concurrency stats via Tyche Shepherd's Grid Survey
It's been over a month since YouTube gaming celebrity Carmen King started streaming hilariously raunchy Second Life videos on her channel -- September 3, to be exact -- but has that led to growth in Second Life use by her nearly 1 million subscribers? Based on data shared to me by Tyche Shepherd of Grid Survey, it sure seems that way.
"There has been a rise since September (though there are signs this is falling in October) but not anything as dramatic as we saw in March/April," as Tyche tells me. March and April is when Second Life saw a spike in usage due to, well, the COVID-19 pandemic and a global quarantine. "See [chart] attached which shows the underlying trend in median daily concurrency after controlling for weekly seasonality."
See above, click to embiggenate. Before Carmen's videos, median daily concurrency for SL was declining to around 38,000. That's since grown to roughly 41,000 at peak. To be sure, her videos aren't the only factor at work (Tyche tells me the upward trend started in mid-August), but seeing as her SL videos have amassed over half a million views so far, they're almost certainly a major factor.
They've definitely been a major factor on Carmen King's inbox:
"All of my direct messages are filled with people asking me to help," she tells me laughing.
Despite this sudden surge, she tells me Linden Lab has hardly connected with her -- but as a longtime social game doyenne, she does have advice for the company: