If you're reading this blog you're probably both a virtual world content creator on some level and a fan of Studio Ghibli films, so this news should come as an incredible gift:
Now the studio is making another unprecedented move, by announcing they’ll be releasing hundreds of images from their movies for the public to use free-of-charge, with one caveat: they’re to be used “within the scope of common sense.”
That includes stills from Hayao Miyazaki's masterpiece Spirited Away (like this one above). Click here for all the free images.
There's already quite a lot of Studio Ghibli tributes in virtual worlds, of course, like this Second Life recreation inspired by Laputa: Castle In The Sky. So I'm excited to see what's created with this trove of legit content.
As for using it "within the scope of common sense”... I'm pretty sure that's a polite way of saying, "No hentai, you freaks."
Anyway, here's another from Tales from Earthsea:
Gumroad Online Marketplace "Another Peg in Place for the Metaverse"
I mentioned how there's a growing real cash economy for VRChat-based content on Gumroad, an online marketplace for digital content, and reader Joey1058 explored the site deeper, then came back with this brief report:
Quite possibly! In all honesty I didn't know much about the site before this, but it claims that nearly 72,000 creators are selling content on the platform; according to SimilarWeb, Gumroad gets over 12 million monthly visits in recent months, which is quite decent. My pal Leigh Alexander sells her fiction on Gumroad and has this endorsement on the homepage, which is good enough for me.
Also to Joey's point, the content for sale on Gumroad isn't locked to any specific virtual world. (It even has some Second Life-related items for sale.) I don't know if Gumroad will ultimately become the main commerce site for the Metaverse (single or plural), but I think he's right that some kind of independent marketplace like this will be key to making it viable.
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Posted on Monday, October 19, 2020 at 02:00 PM in Comment of the Week, Making the Metaverse, Web Resource | Permalink | Comments (2)
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